Hyperia vs Stealth
card comparison

| Stat | Hyperia | Stealth | |
|---|---|---|---|
| Height | 236 ft | 205 ft | |
| Speed | 81 mph | 80 mph | |
| Inversions | 2 | 0 | |
| Throughputest. | 1000 rph | 1000 rph | |
| Build Costest. | 22.4 $m | 22.1 $m | |
| Vintage | 2024 | 2006 |
Vintage is the reversed stat — the older ride wins. Every number here is the same one printed on the card; see /methodology for how Build Cost and Throughput are sourced.
The verdict
Hyperia takes it 4–1, and the 1 Stealth does win is the whole of its case.
Hyperia is a steel Hypercoaster coaster at Thorpe Park, GB, built by Mack Rides. Stealth is a steel Accelerator Coaster coaster at Thorpe Park, GB, built by Intamin.
Both live at Thorpe Park, so this is a comparison you can settle on foot in an afternoon — and one the park itself has to answer every time someone asks which to queue for first.
Both are steel-track, so nothing here is the usual steel-versus-wood argument in disguise.
Stat by stat
- Height goes to Hyperia at 236 ft against 205 ft — well clear.
- Speed goes to Hyperia at 81 mph against 80 mph — all but dead level.
- Hyperia inverts 2 times against nothing at all from Stealth — the widest kind of gap there is on this stat.
- Throughput splits them not at all: both read 1,000 rph.
- Build Cost goes to Hyperia at 22.4 $m against 22.1 $m — all but dead level.
- 18 years separate them, and because Vintage rewards age it is Stealth (2006) that banks the point, not Hyperia (2024).