Hyperia vs Vampire
card comparison

| Stat | Hyperia | Vampire | |
|---|---|---|---|
| Height | 236 ft | 69 ft | |
| Speed | 81 mph | 45 mph | |
| Inversions | 2 | 0 | |
| Throughputest. | 1000 rph | 720 rph | |
| Build Costest. | 22.4 $m | 9 $m | |
| Vintage | 2024 | 1990 |
Vintage is the reversed stat — the older ride wins. Every number here is the same one printed on the card; see /methodology for how Build Cost and Throughput are sourced.
The verdict
Hyperia takes it 5–1, and the 1 Vampire does win is the whole of its case.
Hyperia is a steel Hypercoaster coaster at Thorpe Park, GB, built by Mack Rides. Vampire is a steel Suspended Swinging Coaster (Vekoma floorless trains since 2002) coaster at Chessington World of Adventures, GB, built by Arrow Dynamics.
Both are in GB, which puts them in the same conversation for anyone planning a trip there.
Both are steel-track, so nothing here is the usual steel-versus-wood argument in disguise.
Stat by stat
- Height goes to Hyperia at 236 ft against 69 ft — in another class entirely.
- Speed goes to Hyperia at 81 mph against 45 mph — nearly double.
- Hyperia inverts 2 times against nothing at all from Vampire — the widest kind of gap there is on this stat.
- Throughput goes to Hyperia at 1,000 rph against 720 rph — a long way clear.
- Build Cost goes to Hyperia at 22.4 $m against 9 $m — more than double.
- 34 years separate them, and because Vintage rewards age it is Vampire (1990) that banks the point, not Hyperia (2024).